Hey there, folks! I know I've been away for awhile and I apologize. It's been a hectic couple of weeks finishing up a few details for the game and squash bugs (although I know they're still possibly lurking in there somewhere!) So far, I have an Alpha (playable, showing off systems, assets, etc) for consumption. … Continue reading Monstructs ALPHA is 100% OFF TODAY!!
It's been a crazy couple months! I've been dealing with sick family members and a low cash flow at the moment (if you'd like to help CLICK HERE!) has slowed production down. Plus, to be honest, I felt kinda down, due to not alot of folks really showing interest in this project. But I … Continue reading Where have I been and New Alpha 1.2 Update!
Earlier this year, around mid- to late-March actually, I decided to finally finish my game Monstructs and set a date for the Demo to be out by Early Q3 this year. Sadly, I had to work and take care of family needs and that really slowed down my workflow (although I still think I did … Continue reading How Missing two Deadlines HELPED MY GAME!