Monstructs ALPHA is 100% OFF TODAY!!

Hey there, folks! I know I've been away for awhile and I apologize. It's been a hectic couple of weeks finishing up a few details for the game and squash bugs (although I know they're still possibly lurking in there somewhere!) So far, I have an Alpha (playable, showing off systems, assets, etc) for consumption. … Continue reading Monstructs ALPHA is 100% OFF TODAY!!

The Art of Making your (GAMING) Dreams Come True…

Let's face it! All of us game developers want to make something that will knock our players socks off and make a great living at the same time. Who wouldn't want that? But it isn't something that canbe done easily! How can you go about doing that? What kind of game can/should you make  and … Continue reading The Art of Making your (GAMING) Dreams Come True…

Project Hiatus during the IGMC 2018…

Hi folks! I know I've been incognito for a while. I do want to say that I've done some more on the game and it's fairly close the first BETA release. In fact, I was getting ready to do just that, when I saw a post on Drifty's DISCORD about the Indie Game Making Contest. … Continue reading Project Hiatus during the IGMC 2018…

Blasts from the PAST (or something like that)

It may come as a surprise, but this project as been going on for many years (more than a DECADE, actually). This game has been revamped twice, before this latest incarnation, (the last one I'm editing  from now). The first version was made on RPG Maker 2K3. Here's what I've worked on in the 1st … Continue reading Blasts from the PAST (or something like that)

Where have I been and New Alpha 1.2 Update!

  It's been a crazy couple months! I've been dealing with sick family members and a low cash flow at the moment (if you'd like to help CLICK HERE!) has slowed production down. Plus, to be honest, I felt kinda down, due to not alot of folks really showing interest in this project. But I … Continue reading Where have I been and New Alpha 1.2 Update!

Near End of Month REPORT

It's been a very interesting few couple of weeks on the Youtube Channel. The tutorials I've been planning have done fairly well and even helped folks (which I really enjoy).  I only have one sub so far, but I think more will come. If you'd like, take a look at these Tutorials, you can click … Continue reading Near End of Month REPORT

New Year and New Moves!

  To all my readers, a Belated   and  ! I hope you were able to enjoy your time with loved ones and good food with great gifts/parties. I've been spending the last month or so spreading the word of this great game. The Monstructs FB page has grown (there's even a community, now), a promotional Youtube … Continue reading New Year and New Moves!

The Sound of SILENCE!

  I know that've been silent for the past couple of weeks, I've been busy trying to raise hype and excitement about the game. I've been visiting lots of sites and putting together content to best showcase whatthis game is about.         Now that I've put out my ALPHA Demo (post is … Continue reading The Sound of SILENCE!

How Missing two Deadlines HELPED MY GAME!

Earlier this year, around mid- to late-March actually, I decided to finally finish my game Monstructs and set a date for the Demo to be out by Early Q3 this year. Sadly, I had to work and take care of family needs and that really slowed down my workflow (although I still think I did … Continue reading How Missing two Deadlines HELPED MY GAME!