The Sound of SILENCE!

  I know that've been silent for the past couple of weeks, I've been busy trying to raise hype and excitement about the game. I've been visiting lots of sites and putting together content to best showcase whatthis game is about.         Now that I've put out my ALPHA Demo (post is … Continue reading The Sound of SILENCE!

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How Missing two Deadlines HELPED MY GAME!

Earlier this year, around mid- to late-March actually, I decided to finally finish my game Monstructs and set a date for the Demo to be out by Early Q3 this year. Sadly, I had to work and take care of family needs and that really slowed down my workflow (although I still think I did … Continue reading How Missing two Deadlines HELPED MY GAME!

The Art of Making your (GAMING) Dreams Come True…

Let's face it! All of us game developers want to make something that will knock our players socks off and make a great living at the same time. Who wouldn't want that? But it isn't something that canbe done easily! How can you go about doing that? What kind of game can/should you make  and … Continue reading The Art of Making your (GAMING) Dreams Come True…

Yet ANOTHER Update!!

Good News!   We're almost out of the GRAPHICAL Phase of development! The last few character sets are almost done.                              Music anyone? We'll be entering the tweaking/retooling/playtesting phase. God willing, everything for the demo release should be ready for the Revive the Dead 2: Deader or Alive Event on rpgmaker.net and for general release … Continue reading Yet ANOTHER Update!!

It’s UPDATE TIME!

Thanks to inspiration from a video by Game Dev Underground, I've decided to change up some things on the website! First, I've updated the HOME page to make it (hopefully) more appealing to the eye. This will be further updated once the demo is released and there are links to download. Secondly, the STORY page … Continue reading It’s UPDATE TIME!

The Bad Guys have pushed back the DEMO! (not really)

  Somethings have come up in life that have slowed down production a bit, but I'm still working one this. Currently I'm just going to make a few more character models. then start work on the many sytems that make up the game and will recuruit for bug hunting. More on this as time goes … Continue reading The Bad Guys have pushed back the DEMO! (not really)

Meet your Childhood Friend!

All of the Maping for the demo has been completed and we're entering the aesthetics of the game project!   Let us introduce your to Flix, the childhood best friend of the main character, Aron/Eryn. Flix's gender will switch depending on whether you choose to be a boy or girl. This character will play a … Continue reading Meet your Childhood Friend!

Can games made with RPG Maker be GOOD?

The answer is YES! There have been many games made with RPG Maker programs that have went on to have great reviews and loyal fanbases. Two that I've seen recently so far are Heart Beat and Lisa the Painful (franchise?) This is a buddy /monster collecting game with a very emotionally satisfying appeal and filled … Continue reading Can games made with RPG Maker be GOOD?

Solar Eclipse 2017: The Official Monstructs?

Just in time for the Soalr Eclipse of 2017, we present two Monstructs that would seem most appropriate; Shynesola and Shadyz!   Thesy'refrom the Halo and Umbra Castes, which have a strange relationship with each other. They both are weak and strong against the other! Plus one of them has a special surpirse that fits … Continue reading Solar Eclipse 2017: The Official Monstructs?